Luo Yihan
AI Full-stack Designer, Cultural Curator Email: luoyihan17@gmail.com · WeChat: sakuraluo
Education
University of Southern California - M.A. in Interactive Games and Media
- GPA 3.94. Participated in multiple interdisciplinary interactive media research and application projects and graduated with honors.
- Advisor: Marientina Gotsis, Director of USC Creative Media & Behavioral Health Center.
ArtCenter College of Design - B.S. in Interaction Design
- Dean's List (GPA > 3.8/4.0), long-term scholarship recipient, and honors graduate.
Experience
Tencent Music Entertainment - AI Product Designer
- AI music creation: Owned product positioning and core interaction design for QQ Music's AI music creation features, deeply participating in the 0-to-1 launch and continuous iteration of AI song creation and AI singing. AI song creation revenue increased by roughly 200%, and the conversational AI song creation design received a patent.
- Vemus App: Built the independent AI singing and songwriting app "Vemus" from 0 to 1. The app launched in late 2025 with a target of 100k+ DAU.
- AI Coding fan mini-games: Explored artist-fan engagement through games, initiated and led AI Coding mini-games from 0 to 1, and drove design through launch. Collaborated with S-tier artists including Lay Zhang and aespa, receiving positive feedback from both overseas audiences and artists.
- Used AI to organize design guidelines and component libraries, reducing design guideline documentation time by roughly 50%.
USC World Building Media Lab - VR UX Designer
- Led VR interaction flows and UI design for World In A Cell, a VR educational game, improving user immersion and learning efficiency.
- Led 30+ usability and scenario tests, produced detailed reports, and implemented key design optimizations.
- Collaborated with USC biological scientists to develop a VR interactive learning tool that was introduced into USC biology courses in Fall 2023.
DORA - AI Product Design
- Led interaction flow and interface design for the company website, improving professionalism and user appeal.
- Interviewed and analyzed nearly 200 industry users and built user personas to guide three core feature iterations.
- Designed A/B testing plans, collected user feedback, and iterated on product experience.
Tsinghua Future Laboratory - Interaction Design & Research Intern
- Participated in interaction interface design for Tsinghua University's autonomous smart vehicle management system, supporting the testing and supervision of seven autonomous vehicles on campus.
- Collaborated with Alibaba on a virtual shopping mall, contributing interaction flows, UI, and motion design.
- Participated in research on older adults' use of smart products, EEG sleep research, and interactive art creation.
- Assisted researchers in writing three academic papers and organizing design models and methodologies for traffic management systems.
Project Experience
NeonCity VR Game - Lead UI/UX Designer
- USC Advanced Game Project where players learn community planning and construction through VR sandbox building.
- Led VR UI/UX design and guided three interaction designers in creating in-game interfaces and gesture interactions.
- Launched on Steam. Trailer: YouTube.
Curation
International Robotics and Art Design Biennale - Curator & Designer
- Supported by the Yizhuang government. Responsible for curatorial positioning, theme direction, exhibition structure, and content planning.
- Selected works from artists, designers, and technology teams across installation, video, interactive media, and future home design.
- Coordinated venue planning, installation, visitor flow, audience experience, promotion strategy, and award review mechanisms.
OMNI Art Expo - Curator & Founder
- Supported by the Shanghai government. Organized students from 11 U.S. and U.K. universities for an art and design exhibition.
- Collected 500+ submissions and selected 100+ works; invited 50+ industry alumni and 100 onsite students, with roughly 500 visitors per day.
Publication & Awards
- IF: Inclusive Futures - Co-author, 2021.01 - 2021.06.
- Awards: IF Design Award 2025, French Design Award 2025, Muse Design Award Gold 2024/2025, IDA Design Award 2025, Core77 Design Award 2023.
Skills
- AI product design, interaction design, VR UX, user research, A/B testing, usability testing, design systems, multi-platform experience design
- Vibe Coding, AI Coding, prototyping, H5 campaign experiences, music player experiences, curation, and exhibition experience design